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SALLY
lvl
61
7
Maxed
7
SALLY

Power: 838

HERO; OFFENSE; MYTHICAL; TIM BURTON'S THE NIGHTMARE BEFORE CHRISTMAS; SORCERER'S CHOSEN: SIEGE ON OLYMPUS

Offense:
1,530
Defense:
349
Health:
14,574
Recovery:
872
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
129
Potency:
18.00%
Tenacity:
10.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
0

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

VILE VIAL
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to gain an Extra Attack if target opponent is affected by Fear.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% chance to gain an Extra Attack if target opponent is affected by Fear.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 956 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 383 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.
Deal up to 956 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 383 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.

50% chance to gain an Extra Attack if target opponent is affected by Fear.
Deal up to 1,434 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 574 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.

50% chance to gain an Extra Attack if target opponent is affected by Fear.
Deal up to 1,434 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 574 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.

75% chance to gain an Extra Attack if target opponent is affected by Fear.
Deal up to 1,913 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 765 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.

75% chance to gain an Extra Attack if target opponent is affected by Fear.
DEADLY NIGHTSHADE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Slow for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% chance to inflict Slow.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 4,016 damage to target opponent. Inflict Sleep for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
Deal up to 4,016 damage to target opponent. Inflict Sleep for 1 turn. 50% chance to inflict Slow for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
Deal up to 6,024 damage to target opponent. Inflict Sleep for 1 turn. 50% chance to inflict Slow for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
Deal up to 6,024 damage to target opponent. Inflict Sleep for 1 turn. 75% chance to inflict Slow for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
Deal up to 8,033 damage to target opponent. Inflict Sleep for 1 turn. 75% chance to inflict Slow for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
FOG JUICE
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Deal 30% bonus damage against targets affected by Harmful effects.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+20% bonus damage dealt.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Deal up to 1,403 damage to all opponents.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
Deal up to 1,403 damage to all opponents. Deal 30% bonus damage against targets affected by Harmful effects.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
Deal up to 2,104 damage to all opponents. Deal 30% bonus damage against targets affected by Harmful effects.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
Deal up to 2,104 damage to all opponents. Deal 50% bonus damage against targets affected by Harmful effects.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
Deal up to 2,805 damage to all opponents. Deal 50% bonus damage against targets affected by Harmful effects.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
SELF-SEWN
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
20% chance to gain Undefeatable.
Requires Gear Tier 4
75
55
13,000
Level 3
+10% Health restored.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+10% chance to gain Undefeatable.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+10% Health restored.
Requires Gear Tier 10
150
125
50
165,000
50
On turn start, restore 654 Health to this character.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
On turn start, restore 654 Health to this character. 20% chance to gain Undefeatable.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
On turn start, restore 719 Health to this character. 20% chance to gain Undefeatable.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
On turn start, restore 719 Health to this character. 30% chance to gain Undefeatable.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
On turn start, restore 785 Health to this character. 30% chance to gain Undefeatable.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
Full Gear List
2,383,000
600
450
1,200
150
215
210
205
195
100
80
120
60
60
600
500
1,120
360
405
405
270
120
350
300
725
225
175
200
200
130
20
20
20
Gear Tier 8
700,000
200
150
700
150
75
110
145
75
100
40
40
40
40
Gear Tier 9
691,500
200
150
250
300
250
620
60
60
180
225
60
40
40
225
90
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
225
175
200
80
40
40
180
180
180
20
200
60
180
130
20
20
20
20