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LOG : Le gras c’est la vie
Updated:
14 minutes ago
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SALLY
lvl
63
7
Maxed
7
SALLY

Power: 884

HERO; OFFENSE; MYTHICAL; TIM BURTON'S THE NIGHTMARE BEFORE CHRISTMAS; SORCERER'S CHOSEN: SIEGE ON OLYMPUS

Offense:
1,625
Defense:
378
Health:
15,479
Recovery:
1,292
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
123
Potency:
18.00%
Tenacity:
10.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
0

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

VILE VIAL
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to gain an Extra Attack if target opponent is affected by Fear.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% chance to gain an Extra Attack if target opponent is affected by Fear.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,016 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 406 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.
Deal up to 1,016 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 406 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.

50% chance to gain an Extra Attack if target opponent is affected by Fear.
Deal up to 1,523 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 609 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.

50% chance to gain an Extra Attack if target opponent is affected by Fear.
Deal up to 1,523 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 609 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.

75% chance to gain an Extra Attack if target opponent is affected by Fear.
Deal up to 2,031 damage to target opponent. Inflict 1 Continuous Damage, each dealing up to 813 damage over 2 turns. In Raids, inflict 2 additional Continuous Damage.

Increase Speed Meter of this character by 30% each time this ability deals its primary damage.

75% chance to gain an Extra Attack if target opponent is affected by Fear.
DEADLY NIGHTSHADE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Slow for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% chance to inflict Slow.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 4,266 damage to target opponent. Inflict Sleep for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
Deal up to 4,266 damage to target opponent. Inflict Sleep for 1 turn. 50% chance to inflict Slow for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
Deal up to 6,398 damage to target opponent. Inflict Sleep for 1 turn. 50% chance to inflict Slow for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
Deal up to 6,398 damage to target opponent. Inflict Sleep for 1 turn. 75% chance to inflict Slow for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
Deal up to 8,531 damage to target opponent. Inflict Sleep for 1 turn. 75% chance to inflict Slow for 1 turn.

If target is affected by Fear, remove 30% Speed Meter.

If this ability defeats an opponent, this character gains a Bonus Turn.

In Raids, gain 2 Magic for this ability.
FOG JUICE
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Deal 30% bonus damage against targets affected by Harmful effects.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+20% bonus damage dealt.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Deal up to 1,490 damage to all opponents.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
Deal up to 1,490 damage to all opponents. Deal 30% bonus damage against targets affected by Harmful effects.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
Deal up to 2,234 damage to all opponents. Deal 30% bonus damage against targets affected by Harmful effects.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
Deal up to 2,234 damage to all opponents. Deal 50% bonus damage against targets affected by Harmful effects.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
Deal up to 2,979 damage to all opponents. Deal 50% bonus damage against targets affected by Harmful effects.

Inflict Blind for 1 turn. In Raids, increase duration of Blind by 2. On opponents with Fear, 50% chance to increase duration of Fear by 1.

If Jack Skellington is a teammate, increase his Speed Meter by 30%.
SELF-SEWN
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
20% chance to gain Undefeatable.
Requires Gear Tier 4
75
55
13,000
Level 3
+10% Health restored.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+10% chance to gain Undefeatable.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+10% Health restored.
Requires Gear Tier 10
150
125
50
165,000
50
On turn start, restore 969 Health to this character.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
On turn start, restore 969 Health to this character. 20% chance to gain Undefeatable.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
On turn start, restore 1,066 Health to this character. 20% chance to gain Undefeatable.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
On turn start, restore 1,066 Health to this character. 30% chance to gain Undefeatable.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
On turn start, restore 1,163 Health to this character. 30% chance to gain Undefeatable.

Increase Health restored by 100% if this character is affected by Jack Skellington's [PUMPKIN SHIELD].

When Sally gains [PUMPKIN SHIELD], she uses 'Self-Sewn' regardless of its Magic Charge.
Full Gear List
1,149,000
240
180
600
60
100
80
100
60
80
80
60
60
60
240
200
520
120
270
135
180
135
140
120
380
130
150
150
20
50
20
20
50
Gear Tier 8
400,000
80
60
400
60
100
40
40
40
40
40
40
40
40
Gear Tier 9
309,000
80
60
100
120
100
320
120
20
20
135
20
20
90
45
20
20
90
20
20
Gear Tier 10
440,000
80
60
100
120
100
200
140
120
380
130
150
40
20
135
150
20
20
135
50
20
20
45
50
20
45