CAPTAIN BARBOSSA
lvl
85
9
Maxed
7
CAPTAIN BARBOSSA
Power: 1,371
VILLAIN; OFFENSE; OCEANIC; PIRATES OF THE CARIBBEAN; ADVENTURER
Offense:
3,470
3,470
Defense:
1,329
1,329
Health:
29,974
29,974
Recovery:
0
0
Crit Chance:
19.00%
19.00%
Crit Power:
150.00%
150.00%
Speed:
195
195
Potency:
40.00%
40.00%
Tenacity:
37.00%
37.00%
Precision:
35.00%
35.00%
Evasion:
14.00%
14.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
JUST A SCRATCH
Deal 3,644 damage to target opponent. Inflict [HEAL BLOCK] for 2 turns.
If Jack Sparrow is a teammate then he will assist.
If Jack Sparrow is a teammate then he will assist.
LVL 5
SPECIAL
FIRE IN THE HOLE
Deal 8,328 damage to all opponents.
If there are less than 3 opponents than deal an additional 20% bonus damage.
If there are less than 3 opponents than deal an additional 20% bonus damage.
LVL 2
SPECIAL
WELCOME ABOARD
Grant all teammates [OFFENSE UP] for 1 turn. All Oceanic teammates gain an additional bonus [CRIT CHANCE UP] for 2 turns and 50% chance to steal 100% speed meter from target opponent and share it with Oceanic teammates including self.
All teammates assist and attack random opponents.
All teammates assist and attack random opponents.
LVL 4
SPECIAL
TAKE A GANDER
Deal 8,458 damage to target and adjacent opponents. If Cursed Jack Sparrow is a teammate then he will assist.
If Will Turner and Elizabeth Swann are part of the team then the damage dealt will increase by 20%.
If the opponents are not Oceanic characters then deal a bonus 25% damage.
If Will Turner and Elizabeth Swann are part of the team then the damage dealt will increase by 20%.
If the opponents are not Oceanic characters then deal a bonus 25% damage.
LVL 3
PASSIVE
MAN-O-WAR
On turn start if any opponent is inflicted with [ASTONISH] then grant 3 random Pirates of the Caribbean teammates [PRECISION UP] for 2 turns and then Assist, targeting opponent with [ASTONISH].
On successful Assist the assisting teammate gains [CRIT POWER UP] for 1 turn and this character gains 1 magic to his 'Welcome Aboard' ability.
On successful Assist the assisting teammate gains [CRIT POWER UP] for 1 turn and this character gains 1 magic to his 'Welcome Aboard' ability.
LVL 4
PASSIVE
PRIVATEER
When a teammate is inflicted with a Harmful effect, perform an Assist. If that teammate is an Oceanic character then 50% chance to cleanse it, guaranteed for a Pirates of the Caribbean character. Also upon successful cleansing, grant that teammate [HARMFUL IMMUNITY] for 2 turns.
LVL 1
PASSIVE
PAYMENT FOR ALL THE HUNT
When an opponent inflicts damage to teammates using an AOE attack, if this character & 2 teammates remain undefeated then grant the following:
(1) [DEFENSE UP] for 1 turn and [HASTE] for 1 turn to all teammates.
(2) [TACTICS] to all Oceanic teammates for 2 turns.
(3) [REFLECT] to all Pirate of the Caribbean teammates for 2 turns.
(1) [DEFENSE UP] for 1 turn and [HASTE] for 1 turn to all teammates.
(2) [TACTICS] to all Oceanic teammates for 2 turns.
(3) [REFLECT] to all Pirate of the Caribbean teammates for 2 turns.
LVL 3
LEADER
WE ARE NOT BUT HUMBLE PIRATES
When an Oceanic teammate is cleansed or revived perform the following:
(1) Oceanic teammates gain 60% Speed Meter and [HARMFUL IMMUNITY] for 2 turns.
(2) All Pirates of the Caribbean teammates gain bonus 10% Tenacity and 5% Evasion.
(1) Oceanic teammates gain 60% Speed Meter and [HARMFUL IMMUNITY] for 2 turns.
(2) All Pirates of the Caribbean teammates gain bonus 10% Tenacity and 5% Evasion.
Full Gear List
814,000
160
120
200
240
200
400
280
240
610
250
200
200
80
60
60
225
180
180
130
50
20
20
45
20
20
814,000
160
120
200
240
200
400
280
240
610
250
200
200
80
60
60
225
180
180
130
50
20
20
45
20
20